The bulk of the game is real-time battle and exploring although a good chunk of time is involved in reading clues, solving cryptic puzzles, and manipulating camera angles.
All of these things came to the Polish town of Korov, early in February of 2009. People died, the city was in chaos, and there were reports of hideous monsters everywhere.
As I stated above the game has many problems. Most notably is the seemingly endless menu(s) that must be accessed in order to accomplish anything, even the simplest tasks.