Somehow, even when I think I've found the Mech game that'll end my need for these silly action games, providing me with a title that really, really sucks.
What _Whacked!_ does offer is highly unique characters like a rabbit who had his feet cut off and made into key chains and an emaciated, narcoleptic guy who competes in a recliner.
So what stands out as a next-gen game? Well the most obvious place to start is with the graphics. Everything is gorgeous from the city streets to the cars themselves, it's definitely eye candy (at least running at 1080i).
There's the Freeform game, with unlimited money -- that is, no money worries at all -- and all animals and buildings, etc., available. Pick a region anywhere in the world for your zoo and start building.
You've got basic run, jump, grab and gun gameplay, mixed with some interesting time controls and a weapon that can suck up any nearby junk to shoot back at the enemy.
Finding flight simulators that present a complete package is a rarity as some handle great with a solid interface but the missions are lame or the graphics may be excellent but the game is over almost before it started.
You are an elite futuristic Marine protecting the universe from vicious hordes of aliens. This is not a 3D shooter, although it does at times have the feel of one; it is a combat simulation.
“Your father murdered. Your world overrun. Take command... and... reclaim your bloodright.” With those words, a new story in the battletech universe is born.
Both groups are trying to gather together a collection of artifacts that will grant their owners immortality, and of course the best way to gain artifacts is to beat the hell out of each other.
Gameplay takes place in a 3D environment with a wide variety of views from which to play, including a 360 swivel view and a top-down angle which is very useful for wide-range mapping.